Little Native


Real-Time Character for videogames. This is the little baby I’ve been working on for the past few weeks. I´ve done the entire character (modeling, retopology, texturing, shading, lighting, rendering). I have tried to apply different techniques to achieve a cartoon but at the same time realistic result.
I have been inspired by the concept of the great artist Alessandro Pizzi.


The look would be great in a game like Grounded.

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Thanks mate, Yeah that will be amazing :grinning_face_with_smiling_eyes:

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