ZBrushCentral

Little Gargoyle

finally I have remodeled and textured my model using Substance painter for the head and clothes and the rest of the body textured directly with zbrush, the render is done in Mayan using the Arnold engine, the displacement Map is also applied on the basic mesh.
render9d4

Original Model:

5 Likes

Cool job. Welldone :hugs: :hugs: :hugs:

Thanks Bro

I just finished rendering this scene, the rendering has been very long because my laptop is very poor for these things, here I have only applied the basemesh and all the details are from the displacement map without applying the normal map.