When I’m sculpting, I get “bumps” in the mesh that I cannot smooth out…it’s weird. I don’t know if it’s from having “dots” on instead of freehand, which at times I forget to switch over when restarting zbrush or not. I’ve included two screen grabs of the back of my latest model, where there’s a cluster. Is there a way to fix this? It doesn’t look like the mesh is pulling…
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