ZBrushCentral

Liquids, splashes, etc.

Has anyone use Zbrush for creating liquids, splashes with transparency and reflections? I’ve included some images I did in Maya. Thanks, Sandy.
PeopleSplash2.jpg

Attachments

LPlmr.jpg

WaterBurger.jpg

ZBrush won’t give you transparency like you want, much less Fresnel transparency. And you definitely won’t get refractions. If you want to sculpt liquids in ZBrush, go nuts, but I would still recommend exporting it to something else for rendering.

Is there a good place to get info. on a Maya>Zbush>Maya workflow?

Thanks, Sandy.