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lil'sister's dump (slight nudity)

Hi David, i’m really impressed with all your works, your latest vampire face it totally awesome! Congrats!
While i was checking also your older pieces i’ve seen this model u did some time ago, and i was very curious to ask u how did u do all those wrinkles on his skin…did u use some specific brush and/or brush settings? I’m dying to know! :wink:

p.s. sorry for quoting also the image, i don’t know a better way to do it.

your work are very cool,passionate !!! :smiley:

Finally top row, well, it’s about time! Congrats!

Great work here!:+1:

Cheers!

One of my favorite threads to follow. Congrats man!

That was an amazing set of works

hi i have a question, how to get exact displacement map from zbrush to may can u please help in this case

BEAUTIFUL work. Congrats on the top row!

Fantastic sculpts !!! great work. Lot to know from your thread :smiley:

Hey I never seen such a bold sculpting… I’m speechless…:+1:

Awesome works!! :+1:

-Thanks so much Magda! are you still in Montreal?

-Merci Seb! c’est vraiment gentil! faut aller bouffer qqpart un moment donner

-Merci Steve!!! :slight_smile:

-highlander_72: thanks so much for the support! :slight_smile:

-motenai: Hi thanks so much! the brush I use the most for those kind of details is the dam standard (you can find it under lighbox - brushes)

-thanks Jason! I guess you have seen those before ;)!

dagoned Thank so much man! I will try to update more often :slight_smile:

-Cedric Thanks so much my friend!

mokthemagicman: Thanks! for the material for the visor it was based on the green glass material (I don’t remenber where I found it!) but I modified the hell out of it to achieve the colored reflections)

industripop Thanks for supporting an old dude! :slight_smile:

- FoOD - thanks so much dude! you deserve an individual reply :wink:

Lucky_1 Thanks man! I love your work so much! I have to reply individually to you too

grassetti: Thank you so much Rafael! let’s have lunch soon :slight_smile:

SuperHer0 thanks the vampire was rendered in 3dsmax with an sss material nothing fancy just a 3 point light set-up with standard omni lights and GI

FabioPaiva thank you for the feedback!

AjdinBarucija thanks you are too kind!

stefanobernardi thanks for the very nice comment, I’m touched!

merci Frenchy!!! :slight_smile:

manjunath.r I don’t really use displacement maps that much I mostly use normals and decimation

Thanks so much guys for the kind words I really appreciate it!
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Dragon_king_model.jpgBPR_Render.jpgDragon_king_Open_mouth2.jpginfected.jpgmine2.jpgsticky_balls_01.jpgZBC1.jpg

Attachments

Dragon_king_model.jpg

Dragon_king_Open_mouth2.jpg

infected.jpg

Congratz!
Félicitations!
Excellent travail! J’aime votre travail pendant une longue période.

Wow man your stuff is incredible! I really like the female statue of the girl leaning forward! Amazing polypainting too!

this Work is incredible its so real. very inspierd by this thanks for posting :smiley:

You, good sir, are insane!
Fantastic work. Very inspirational. You definately have your own thing going.

hay dobbie whats worng with you thes days if you wish to argu plz take it elswhere if you unhappy because zbrush ant working out for you PM me and al help you:D

I like your creatures, especially the rich, expressive surface.

This is polypainted? Man this is super impressive. Do you think it would be possible for you to time a timelapse? I’m sure everyone would really love it! :slight_smile:

Great, beautiful work!! :+1: