ZBrushCentral

lil' sketch

a quicky from a portion of a sphere3D tool. In the region of 1 hour. 47 thousand polyz.

[moshroshu.jpg]

Keep it up! Lovely facial expression.:+1:

I really dig it! it is a really cool approch to model out of a plane (or simple object like we’ve seen recently with other artists) and with the retopology it’s not a problem anymore. Don’t stop there :slight_smile: :+1:

wow…nice Idea…sculpting on a plane…i`ll start it !

Can i ask you something ? You sculpt face on plane.But after how can you make shape head from plane.İ mean how can you rotate corners of plane.
İ cant do this.Always i’m sculpting with shapes and their inside is full.But yours sculpting is have only outside.Head’s inside is empty.
Please someone tell me that i want to learn it.Thanks.

I like it Iatriki…

Also cool the plane start :smiley:

Ciao
:+1:

Really good sculpt. Keep up the good work

thanks guys!

Master of design: I don’t quite understand your question…:o

Here’s another rough quicky

[ieicer.jpg]

Attachments

th.jpg

Good, Iatriki…
I like it! :+1:

:wink:

thanx piz! :slight_smile: sorry for the late reply!

Here’s another little doodle done on a polysphere. ~24 thousand polyz

[sff.jpg]sf.jpg