This is a sculpture i did last year on my “Digital Sculpture” class here in Brazil, based on a awesome concept art of Manuel Augusto Dischinger Moura. I choose this concept because of its versatility as a character.
With this sculpture i would approach anatomy, style adaptation, subtools creation ( dynamesh/ shadowbox, etc), refinement , alpha creation and application, transposing and final adjustments.
Wierdely, i’ve seen many TMNT models lately, but i think it still worth sharing this one…
I’m doing a compilation of “making of” videos for this guy, hopefully will post it here soon.