Hey guys, ive been away from the scene for a while, what with our family growing larger due to the arrival of twins may last year. I’ve always been interested in pc gaming and wanted to try some high poly work towards a low poly game character.
I knocked up a simple hand model and sculpted it in zbrush. I wuold love to hear some constructive comments on how a sculpt like this can be improved for added realism. I understand this is far from the quality that I see on these forums, and damn, seeimg them almost made me ashamed of my work, its easy to get intimidated on here with alot of the work i see. But it would be really interesting to hear from you all.
Thanks so much
attached is also a simple turntable render, it loses quality here but the jpeg shows it a little better.
https://www.youtube.com/watch?v=gmUN8gZXa8w