After hours of grueling problems with the transpose master, I decided to use the transpose brush instead. I wanted to be able to go back and fourth to tpose to keep the symetry; so I created a layer.
A few hours later, everything looks nice. I turn of the rec on the layer, and it explodes. Or rather the hands seem to want to go another direction.
I got the same problem while using the transpose master with the layer option turned on. So it must be a problem with the layers. Or? Has anyone but me experienced this problem?
The basemesh seems fine, no double edges, no inverted polygons or anything like that.
Help plz
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