A likeness, Shading and Grooming study Based on Dafne Keen(LOGAN) that i have been developing at my free time .
Rendering was done in Arnold using ALshaders and hair using Fibermesh and Xgen .
Texturing done by using substance painter and Mari.
I want to give a mention to Abhinandan ghosh one of the most helpful and talented artists out there , He helped me a lot for hair creation
nice,
looking awsome:D
Awesome work broo … fantastic
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Thank you Wazir for your kind word.
Thank you Tushar for your kind word I am glad.
Looks incredible! also that fibermesh to xgen workflow looks like a really powerful one!
Nice! I can imagine this being in Top Row pretty soon.
Thanks Skyways for your kind words. I hope so .finger crossed
That’s looking really great!
I would be interested to see how you approached to get that nice denim fabric done in SP2. It looks so damn good.
Thanks fourtynight . The process is pretty easy if you are interested then I will make tutorial.
Sure thing, that would be cool, and we all can learn from you!
And no pressure, take your time.
Sure
Great texture and shaidng… But You should revisit the proportion of Dafne. There is three vfx references they post on the net that are useful as comparaison.
You have too much neck, and chin versus the real actress + the hair line is too high.
very good work !!
wow, amazing!