Hi,
How do you make the job in the title? I mean: you have a larger object, but you have to make a high detail only on a small area. I tried to make two separate mesh and sculpting only the small one, but I could not render appropriately, since the polys smoothing. Their edges don’t connect exactly.
I tried to separate the whole big one to a larger and the smaller pieces in order to save memory, and being able to make deeper sculpting levels.
Is it possible at all?
thank you very much