I’ve been following your work for a little while and it’s pure genius! your modeling textures shading and lights are fitting perfectly together! what took you so long to post on ZBC?
Wonderfull rendering…
Really great faces!
i love the siluete and the realism you got in this model, also the post is ver hardcore. congrat. 5 stars
This is the most realstic human render I have ever scene. Awesome work, and rendered in lightwave, thats freaking amazing.
SEXY! Shes got that, “Would you hurry up and come here!” look on her face.
nice work indeed! if your tutorial would be a maya - zb intergration video, i would have bought it, since i am most interested in the light/render settings.
Joyster
SweeeT! Awesome
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Good job 8Infinite8 !
I’m impressed by the rendering quality, tell us more about it if it’s possible.
Have you used compositing in photoshop (or over?) or is it “pure” rendering.
Anyway i repeat good job and Welcome to ZBrush Central.
Emmanuel.
PS : Reminds me works of Steven Staelberg. But i prefer your setting in scene.
Hi Guys,
Wow! what a response, a very warm welcome from the users here. It’s a lovely community. I posted some work at a nother forum and lets just say, not such a warm response to the characeter. I wont be posting there again.
juhanartwork: Thankyou.
Kosher: Thankyou very much, I agree the arms did need more work but thanks.
Black Crane: I did post over at the cgtalk forum was hoping to try and condend for an award bu the character went failry unoticed. Much harder these days I feel. As the quality of art produced is so high. I definitely will stick around here!
Flipper:Thank you Flipper!
Plakkie:Hi, The hair was very easy to do. Max’s hairf fx is like being in a hair salon when you sculpt the hair splines, it’s amazing, very underated. And Fiber Factory IV. Well all I can say to LW users is BUY IT!! the hair it renders is so life like. I will try and post a screenie of the lightwave lighting setup and surface grab : )
spider2544:I will take you critique thankyou, very constructive. I will work on those area in future. Maybe a male figure will be next : )
Ginatsun: Great name! Thanks for your reply : )
brettsinclair:Cheers dude.
Khalid72: I used the displacement maps exported from ZBrush 3 and used them in LW : )
asaxon: THe polycount is a whopping 3.8 million! WOW! I didnt even realise or notice that until you asked! ZB3 rulez!
Lil’Siste:r Thanks for your warm welcome.
Sebcesoir: Wow! hi, it’s an honour to have you comment on my work you are a true Zbrush master. Thankyou.
tokaru, vexona, Bryan Silva ( nice one ! ): Cheers!
joyster: Sadly I dont use Maya : ) thanks for your comments.
feureau: cheers !
Maya4fun:Thanks for your welcome : ) It’s a very simple light setup in Lightwave, radiosity 2 bounce render. 3 lights and FPRIME3 G2 for the skin.
Thanks again guys, sorry if I missed anyone! I look forward to posting more work here in the future : )
Cheers
Lee
Is that a poser mesh?
excellent work man.U do have a way with women
Are u gonna animate her? Cant wait for update or more works from u.
Simply Elegant. Fantastic, Incredible, Generally Undescribable.
Perfect photorealism. I love it!!!
Hey
Great model and the render is simply amazing! A well deserved top row piece of work!
I hate it when people critize realism. I look at the whole debate differently. Realism is a standard (uh… you’ve met the standard in spades!!!) Here’s the deal; if you can make a bunch of software (with the boundless talent found on this forum) do what you want it to and achieve realism then every other thing that you do with that software, any style or effect, is got its backbone set in concrete! So, I applaude this peice knowing that this has been accomplished!
I got ZBrush because of its value and unique approach, the same with Lightwave 9. It looks like FiberFactory IV is going to be the same (unless Pixologic comes up with an even more elegant approach?).
MORE PLLLEASE…
Hear hear!
Impressive, Most Impressive.
great job
Great work 8infiinite8…
FYI, every attempt to download your sample video at
infinite -tutorials crashed the browser, could you get that fixed?
Great work. I love the fact that this model is not “superhuman” in her anatomy. Most female models are huge breasted and thinner than reality. This model looks very realistic in proportions, and anatomy, and rendering.
My crit would be the same as many other great 3d human models that I see on boards. NO EXPRESSION ON THE FACE!!! Remember, just a crit, cause there is no way that I could produce work even close to the quality of yours. But all the time I see LIFELESS characters on 3d boards. I feel that the expression is a HUGE part of a person’s character. It gives us an idea of what type of character they are: happy, sad, mean, sarcastic… With a very good grasp on the anatomy of humans, I feel many should move on to expression and dynamic posing. For once, I would love to see TOO MUCH expression on the face of a 3d character, just as a lesson on how to ADD expression to a dull character.
very sexy, jeje