ZBrushCentral

Landscapes L51

Everytime i’m speechless then i smile and say thanks for your art and inspiration.:+1:

serene, exciting, mysterious, soothing, subtle landscape,… is wonderful to walk around here, thank you very much:

Thank you my friends.
Below are examples of using loops (one of the older models).

Fr.1
Loops6.jpg
Fr.2
Loops3.jpg
Fr.3
Loops4.jpg
Fr.4
Loops1.jpg
Fr.5
Loops5.jpg
Fr.6
Loops2.jpg

1 Like

Dear Alex,
your Art is always unique and recognizable also from a small thumbnail.Welcome
back on the TOP ROW area!You already know it very well!

Stunning works of art!

Great Job !

Alex, once again a super stunner! :+1:

ZBrush 4R6 2014
(Experiment)
BIOMESH-I.jpg

Attachments

BIOMESH-I.jpg

1 Like

wow, this is amazing, there is a very Giger’esque vibe to your landscapes, impressive work.

Love it, in particular the look of the surface on the upper side…more more :+1:

Amazing work, sir! :+1:

The Organic/Machine elements fit together like a dovetail joint… I have seen you be compared to HR Giger, but I feel you are a Master of what you do, maybe on parallel with Giger but certainly not following Him.
You already know how good you are so I will only say that I’m a Fan… Deke

Elementy Organicheskaya / Stanki podkhodyat drug k drugu , kak lastochkin khvost sustava … ya videl vas mozhno sravnit’ s HR Giger , no ya chuvstvuyu, vy master , chto vy delayete , mozhet byt’, na parallel’no s Giger no , konechno, ne sledovat’ za Nim .
Vy uzhe znayete, naskol’ko ty khorosh , tak chto ya skazhu tol’ko, chto ya fanat … Dik

Friends, thank you for your support!
Below I place the sketch. Perhaps it will be interesting for you.
Alex

ZBrush 4R6 2014
Biomesh_S2.jpg

Attachments

Biomesh_S2.jpg

1 Like

really enjoying those experiments of yours for a while Alex, seems that there is no limit to those interestings technics… I am wondering what kind of UV maps you are using… are there different ones for the big elements and small parts? ( like tubes for instance)

Thanks for sharing this preview…i’m glad to see you here again with frequence , it’s Always a pleasure.

Elementy Organicheskaya / Stanki podkhodyat drug k drugu , kak lastochkin khvost sustava … ya videl vas mozhno sravnit’ s HR Giger , no ya chuvstvuyu, vy master , chto vy delayete , mozhet byt’, na parallel’no s Giger no , konechno, ne sledovat’ za Nim .
Vy uzhe znayete, naskol’ko ty khorosh , tak chto ya skazhu tol’ko, chto ya fanat … Dik

pascal blanche:
Large holes are the result of a hard modeling. Middle holes and pipes I do with a help loops. I’m changing many times the groups to build a loops and I also use the IMM brushes and simple brushes for it. Making textures and displacement maps it is iteration process between ZBrush, Processing and ContextFree. For me an understanding of the final result is very important. And because of it many actions I make intuitively.

thanks :slight_smile: your english improved a lot btw, looking forward for your new researches, looks like you are trying something new :wink:

(Reuters) - Swiss surrealist artist H.R. Giger who designed the monster and revolutionary sci-fi sets for the film “Alien” has died,
his museum said on Tuesday. He was 74.
http://www.reuters.com/article/2014/05/13/us-people-giger-idUSKBN0DT0HX20140513
HR_Giger_2012.jpg
Hans Rudolf Giger, photographed in July 2012
Matthias Belz

Just read about that… We’ve lost one of the weirdest artistic geniuses.
I bet he’d be flattered skilled artists like yourself keep his style alive and even improve on it. Just looking through this thread, you really are taking it to an awesome next level :slight_smile: Keep up the good work.