Sculpted in ZBrush, using custom brushes and HD geometry for the displacement. Rendered in Maya with Arnold.



Sculpted in ZBrush, using custom brushes and HD geometry for the displacement. Rendered in Maya with Arnold.
I feel like I really am looking right at the man in the top render. Stunning.
That’s a pretty incredible portrait @HadiKarimi Fantastic! Hope one day you can record yourself working on HD geometry and share your tips
Jaime
This looks Amazing!
This is insane as always.
Awesome! The hair is amazing. What did you use for the hair?
Thanks, the hair is Xgen.
Every time you make a piece an angel gets its wings I tell ya.
Just wondrous to look at.
omg ) that a stange feeling… too realistic fake