Hi! I want to share with you my last work. She’s Kristin Kreuk and it’s a Mixed work. I have used Maya where i started to shape the base of her head. Then In Zbrush Where i have done the hard work of sculpting from a front reference photo. Rendered in Zbrush with my skin shader. Mesh 1.406.978 polygons. Textures from reference.
At least for complete my work i used CS2 where i merged the hair of my reference photo in my picture. Painted over the hairs. [I Wish Zbrush FUR/HAIR!
] The eyelashes are painted for to give more real life to the character. Color correction, light balance and a little of grain blur always in CS2.
Still alot of work is waiting me for fix the mouth, the eyes and the ears. This is a work for practice with zbrush. And i want to try to make some hairstyle in maya. So i hope you find this picture interesting . Feel free To comment. Have a great day.

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