ZBrushCentral

Kris Costa's Zbrush 3 Stuff (some nudity)

Marty & Abby - just fantastic!

:slight_smile:

Where are you making your renders? (soft)

Cheers,

Elixir,
thanks man! Yeah, Elija would make a nice clone, not as funny though :wink:

Arturo,
thanks! Hopefully the final scene will look much better after all the textures painted/applied :+1:

Distal and Alonso,
thanks a bunch.

Eidan,
This render is taking about an hour and I was in a hurry yesterday. I’ll make a bigger one as soon as I have the time :slight_smile:
Thanks.

Dickie,
thanks man! The DOF was faked in photoshop using ā€œshape blurā€ instead of lens blur. Depending of the shape you use, the results can be very interesting.

boozy floozie,
thanks. I love your style man! Really cool stuff you’re doing. Mongo… good suggestion. I’ll see :slight_smile:

Djampa,
thanks. Maya/Mental Ray/Final Gather for rendering, photoshop for comp/DOF.

More to come,
-Kris

Great job Kris :+1: i love the sepia/scratches version :slight_smile:

very cool render :smiley:
do you use a displacementmap or the highpoly model? And if you use the highpolymodel - how many polygons do it have?

Não poderia deixar de comentar um trabalho desse!!! Magnífico mestre! Parabéns!!!..
AtĆ© breve…

Hey, thank you Mag :slight_smile:

Cral,
since I’m doing only a still image and I want to check how things are looking without having to spend time setting up displacement maps, those models were exported in mid-res from ZBrush to Maya. The full res models with all the subtools are about 15 million polys in ZBrush but once exported in mid-res, in Maya all the tools combined are about 500.000 polys and some displacement maps are being used as bump maps to reinforce the forms. So, no displacement maps for now, only medium res models exported from Zbrush with some displacement maps used as bump maps.

Poncell,
valeu Poncell!! :slight_smile:

-Kris

I like his belt and other clothes :smiley: awesome work, as usual

Kris , it`s really amazing really so real!!

Alex Oliver

U are Really an inspiration for me over so many years, keep it up:D

u are amazing, u ve been a great inspiration for me for the last years, keep it up:D :smiley:

salu2 desde argentina!!

I really can’t believe how great this stuff is…
The subject matter too, I mean YOUNG FRANKENSTEIN!!!

Not only are your modeling skills above all, but you can actually hit the likenesses right on the mark. This is very uncommon.

Your pin-up girl hits home for me too, I hope to be able to do some of the same… original 40’s and 50’s styled pinups done in CG.

I noticed something… your men are uncircumcized and your women have shaved pubic areas! hahaha is from experience?

I am now dedicated to learning how to make CGI during my spare time thanks to great artists like you! :+1: :+1: :+1: :+1:

A stunning collection of work! Words fail me. Just amazing.

MX

Great Great stuff, a personal favorite film of mine. I sent you an email a while back, we would still really like to do some type of interview with you, time permitting.
Yours in the here after,
Ormon Grimsby

Hey, thanks for the plug :slight_smile:
Could a moderator please place those images at the very first post of this thread? Before the blue guy? Would be awesome :slight_smile:

Sepia fun:

Leshiy3d,
thanks! Your stuff is great!

Alex,
you’re the man! I’m your fan :slight_smile:

jak3d,
thanks man! Cheers from Brazil/USA :wink:

Pigumon,
I’m glad you like it. Makes Marty to smile :slight_smile:

mxhaunted,
your latest work is looking sick! Awesome stuff!

chud,
thanks man. About the interview, dunno if I got the email. Please send it again :slight_smile:

-Kris

This character has such a great expression, I think you captured the likeness prefectly. I love your composition and rendering too. Great work as always, but always better than the last :slight_smile:

Truly amazing stuff. Very inspiring!:smiley:

Wow. fantastic work. I wouldn’t expect anything less.

Kris, your work is just kickass extreme coool!!!

Real great models and textures. The old man with the baby, real art :+1:

just Amazing ! or may be awesome … don’t really know :smiley: