Hey thanks all! Yes the material is inspired by Mike, LOVE that look. To get it, all I did was use the SkinShade4 material and color the mesh yellow. I also tuned the specularity to be less hot, and a little dry feeling. Which is a combination of playing with the specular intensity and the specular curve. Wax Modifier at about 50% strength is all ya need. With the BPR Filters I warmed up the shadows with the Red Filter. Hope this helps! I can post some screenshots of settings if you would like.
If you REALLY want that final presentation look of Nash’s scene, you can always pick it up at his website here: http://mikeanashtuts.blogspot.com/p/fake-it-materials-pack.html Figured I should link his site since he’s the source of inspiration :}
I will share my Zbrush version of the material, but I’m still trying to fine tune the look of the scene and material. When it gets closer I would be happy to share it with ya’ll. Thanks again!