This work was my Test for new job. It took 16 day.
I continue work in “Z Max combo” :D, Max Im using for retopology(high and low), use OpenSubdive with CreaseSet ( https://www.youtube.com/watch?v=1Cy3niOZ7nA )
For UVMapping i use UVLayout.
Normal Map i baked in Max.
AO was baked in xNormal.
For texturing i used Quixel, it also bake some necessary maps.
https://www.artstation.com/artist/yurinereta
Dont known why, but i like work with standart material:)