ZBrushCentral

Kitta Wulfsdottir

Hey!
This is the game character I made for Gilberto Magno´s Workshop. (http://gilbertomagno.com/)
It´s based on the concept by MizaelTengu. You can check it out here:
https://mizaeltengu.deviantart.com/art/Kitta-WulfsDottir-Commission-651925149

From blocking out, to finished high res sculpt I used Zbrush, with a few elements polymodeled, such as the shield.
After that, retopologyed everything, keeping in mind TriCount, which ended up being a little less than 70k.
Little details such as stitches were done in Painter.
The hair cards were all placed by hand.
Rendered in Marmoset.
Hope you like it!

Attachments

Cam_Pose_Americano_copia.jpg

Cam_Pose_Full_360_copia.jpg

Cam_Pose_CloseUP_copia.jpg

Cam_Neutral_copia.jpg

Cara_Main_A_copia3.jpg

Cara_Main_A_copiaWire.jpg

CaraZbrush_copia.jpg

ZbrushDoc_CuerpoEntero_copia.jpg

PolyGroups_CuerpoEntero_copia.jpg