Started this from a sphere:
I am relatively new to V-Ray, and rendering in general. Could anyone help me with the following:
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There are seams visible (around the fingers notably). I have used a padding of 8 pixels whilst extracting the maps using Multi-Map exporter. Still doesn’t seem to be enough. Is there more to do to lose them completely?
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I am using Vray hair Mtl 2 with the shiny black preset. How can I improve the hair shader?
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I am using physical sun and sky as a primary source of light, and a dome light with HDRI as a secondary source. The eyes however are lost in the shadows. How can I improve the eyes? I have used SSS shader for the inner eye, and a transparent mtl for the outer eye to catch reflections. I also have displacement, normal, specular and gloss texture for the iris, but its not really standing out in the image below. Any help from the community to help improve this render is greatly appreciated.