Kimya - female hero for upcoming Game by Trimera int. model is game ready, rendered in marmoset. hi poly done in zbrush, no commercial alphas used, low poly and uv made in Maya, hair textures made in xgen and rendered in arnold. maps backed in xnormal, painted in zbrush and substance painter
special thanks to Emmanuel Lecouturier who is kind and classy enough to help me out with his custom AOVs for hair texture rendering