I made the retoplogy of my hi-res model with Zremesher but Zremehser doesn’t preserve uvs.
Is there a way to keep the uvs?
I’ve also a polypaint, so if I can’t preserve the uvs, can I project the polypaint on the new topology?
Thx for helping!
I made the retoplogy of my hi-res model with Zremesher but Zremehser doesn’t preserve uvs.
Is there a way to keep the uvs?
I’ve also a polypaint, so if I can’t preserve the uvs, can I project the polypaint on the new topology?
Thx for helping!
Question 1. UV’s will be lost Question 2. Duplicate before ZRemeshing and you can get your paint back by projecting.