My jewelry models are rich in details but it comes at a price, a high polygon count. I need to keep them under 1 million polygons. How do I re mesh or re create a mesh with less polygons while retaining all the details? I know that 4R6 has a new feature which does just that but I have 4R4 is there a way around that in this version. I know this is kind of a stupid question but I’m new to ZBrush. I also know that Qmesher is suppose to address that but I might not be using it correctly…
Thank you