Hi Zbrushers! I recently finished the Masters of Anime modeling challenge over on cgsociety and wanted to share my work here with zbrush community. I had the good fortune of winning the challenge, so needless to say I was pretty happy with the outcome. The challenge urges participants to shy away from using image/texturing too much so for the purposes of this challenge I did all finals with a custom clay shader of sorts. All render passes were done in Zbrush, and all compositing in After Effects.
My next step is to texture, and maybe try a few lighting rounds in maya or something. For now though, here is what I submitted. Any comments or crit is welcome as I still intend to continue this model.
Beauty Renders:
Portrait-
Full Scene -
Chihiro View -
Orthographics with wireframe -
Face Detail -