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JUXTAPOSITION

Hey all,

A ZBrush and photoshop image from a pencil sketch. For reference I used a photograph of a monk taken by a friend that attended a marriage ceremony. The monk was un-armed in the reference photograph :small_orange_diamond:

Most of the basic layout and brush work was Photoshop and the weapons, belts, blurs, some textures, highlighter brush, shading enhancer, background, were made using tools found in Zb. I kept ZB and PS open all the time and kept swapping back and forth exporting and saving along the way.
http://www2.zbrushcentral.com/uploaded_from_zbc/200303/user_image-1048773301jxh.jpg

Absolutely awesome Glen!

Hi Glen
Why weapons ?
Fireman equipments should be more appropriate :wink:
Pilou
Ps Your dedicace is still here. :slight_smile:

Hi Glen,

WOW, that’s really fantastic. How’d you get the painted effect? Do you render it differently or do you go over the image with a stylus in PS? I was just wondering, cus thats the effect I would like to achieve, which is doable if I rework everything in PS but obviously takes an age to do. If I can just render everything that way, then I’d be able to whip up work 20 times faster.

Also, did you get round to ansering my email?

Lee

Simply great Glen!!! :smiley: :+1: :+1:

once more, good job southern :+1: :+1: :+1:

You don’t really need photoshop at all to be honest. I have been using it since version 3 so it becomes like a third arm and it is really hard to stop it to use something else (like the amazing Painter 7 for example)

Nearly everything I did on this image could be done in ZBrush alone without reverting to PS. To work on a 2D image in this way I either import it as a document straight into the ZBrush document window or I import it as a texture and slap it onto a 3D plane and size it into the window by hand. Usually about 2000x3000 pixels.

All the blurring, light effects, smudging, adding more paint, adding highlights etc etc etc,… can be done just right there in ZB.

I get bored very easily. I need to try new ways to create images and models all the time or I become stagnant in my work. This piece was a bit of work flow trial and error really. Swapping back and forth just happened to be how I did it this time, next piece may be all Z or all PS or neither. The thing with ZB is it can be used in so many ways in both 2D and 3D work.

G

Laz. I just got the mail and I get to reply soon. Rebuilding my digital life/persona at this moment.

Thanks Glen, :smiley:

It’s nice to have a guru spend time with a nobody like me :slight_smile: Not many do

well, i’m impressed. i think, if it’s possible, you’re getting better at Zbrush Glen. you’ve done some pretty amazing stuff, but the painted effect you got going on here is just awesome. i love the sword and all the details and straps and all that junk around his waiste. awesome work…very nice…thanks for posting it.
very inspiring…
josh

amazing work glenn.
I love the background too :slight_smile:

No doubt, very nice…
The hand seems small to me though…
and the foreshortening of the forearm isn’t
quite right, I don’t see a turn of the ulna and radius at the elbow…maybe a little more shadow to help the forearm volume?
Plz excuse the painter in me…%)

i really like this image, somthing about the colour scheme, very striking. I have a quick question on your practice. Your weapons are by far the best I have ever seen, they seem completly original, but have familiar qualities about them. Do you refrence weapons and design them beforehand, or do you just see what happens when you get into zbrush? thanks in advance.
hitch

:+1: :+1: :+1: :+1: :+1:

a image of unforgetfullness glen… aweosme image and render…no matter what program was used its one of my favorites to date… thanks for posting it here.

<BLOCKQUOTE>quote:</font><HR> The hand seems small to me though…
and the foreshortening of the forearm isn’t
quite right <HR></BLOCKQUOTE>

I’d have to dissagree as if you compare the size of the hand to the head, it’s actually quite realistic. I had problems with the proportions too at first, but mainly around the legs, as I couldn’t quite make out where the lower body was formed, but if you stare at it long enough, it does all fit into place.

I don’t feel the need to compliment you on your work as it is always outstanding. But I do want to thank you for sharing how you accomplish your creations. And I was particularly glad to see that I am not the only one who relies heavily on Photshop! It was my first program and I know it best so I can certainly identify with the “third arm” concept.

I’m in awe :eek:

woah, I just watched Seven Samurai the other day, so this is really great. all you ever see as futuristic warriors are usually caucasion males for some reason, this is really cool.

The waepons are a mish mash of ideas. The gun is a warhammer type pistol taken from a model. The buckles and belts are a very poor homage to the work of steven stahlberg and his amazing females and that sword, well, thats a real cock up really. How the hell is he suposed to draw it? (thanks Neil from CGTalk for pointing that one out.)

As I said in the original text, the head and arms are taken from photographic reference taken by a friend. There was no reference for the theme as it just grew out of itself as it went along.

Although, I kind of think he looks like morgan freeman now.

G

:+1: