I’ve got two meshes in the SubTool tab. One is the eyes and the other is the head mesh. Both were imported in with UV unwraps. I have plans to get this in the Unreal Editor eventually and I want to know if I can export the meshes (low poly of course) as one object so that if I import them into 3dsmax, I only have to click one file to open it.
I hope this was easy to read and understand. 