ZBrushCentral

Just wondering if this is possible.

I’ve got two meshes in the SubTool tab. One is the eyes and the other is the head mesh. Both were imported in with UV unwraps. I have plans to get this in the Unreal Editor eventually and I want to know if I can export the meshes (low poly of course) as one object so that if I import them into 3dsmax, I only have to click one file to open it.

I hope this was easy to read and understand. :stuck_out_tongue:

subtool master
merge

tada