ZBrushCentral

Just got 3.5, how do I make my OBJ center like before?

In previous versions of zbrush I would import an OBJ and I would see it in front of me and all I’d have to do is scale it back & forth.

But now zbrush imports an obj and if I try to rotate around it goes off the screen since the OBJ’s center isn’t in the middle of the geometry.

How do I make it like before where zbrush will do this automatically?

I want to be able to rotate my obj around it’s center.

I guess it might be because you have ‘local’ turned on along the right hand side of the screen. zbrush now has this activated by default, and when sculpting it rotates the model around the last edited point.

Try just turning ‘local’ off and see if that works.

cheers,

Jim