In previous versions of zbrush I would import an OBJ and I would see it in front of me and all I’d have to do is scale it back & forth.
But now zbrush imports an obj and if I try to rotate around it goes off the screen since the OBJ’s center isn’t in the middle of the geometry.
How do I make it like before where zbrush will do this automatically?
I want to be able to rotate my obj around it’s center.