great job!
WOW, awesome !!
Your work is incredible Joseph!
Thank you for sharing and I hope to see more of your work.
Your steam series sculptures are very creative and they are a great use for extra usb ports.
I feel truly inspired!
Aaron
Great work, thanks for all the tips and tricks as well!!
I love your work, mostly the Zsketch Robots great form and shape.
And I also like to thank you for Sharing your Tips & Tricks, really nice to know!
Which Matcap you used for the Robot Rendering?
Cheers
super amazing i have no words …cheers give me some tips for do it like that …small_orange_diamond
small_orange_diamond
Woahhh. This one goes to eleven!
That microscopic looking insect is awesome. You don’t see people tackle subjects like that very often, and the shader on it is absolutely perfect.
How are you getting such clean cuts on your hard surface stuff (And if you already answered that, just ignore this. I haven’t gotten a chance to go through the whole thread yet).
Definately one of the top 5 artists… You rock man…
Thanks for all the kind words!
Quick update with a link to a Zplugin I have been messing with. The Plugin is called Clean Tool Master and has a bunch of automated features to speed up workflow. The plugin and information has been posted in the Zscripting forum here:
@Cody here is a link to the Matcap that the Metal Aliens are using. (Thanks goes to Ty Shelton for the original version of the Matcap.) (The matcap was too large to attach upload to ZBC.)
http://www.piggyson.com/stuff/Modified_Ty_EDF_AlienMetal.zip
-Joseph
fantastic! looks like a great utility script you wrote;)!!!
rolling eyes…awesome
really annoying question i saw a really cool mech in a tutorial on the zbrush docs website by you I was wondering if the mech was done by you?
Was this mech?: http://www.pixologic.com/docs/index.php/Image:Jdrust_AppendedZspherereTopo_01.jpg
I started that model but never finished it. (That’s the only tutorial I can recall doing with a mech in it. (Was in the Tips and Tricks page.)
-Joseph
Hey man yes that’s the one I really liked the concept it looks pretty interesting. If you don’t mind me asking why did u not complete it?
Hi Joseph.
Fine detail of the character. I was very interested in one question))). So.
I see that the model is composed of many parts. What amount SubTool this model sniper?
How much polygon the sniper without a backpack?
I believe that more than 4.3-million polygon? If this is true!. How do you optimize all the parts. Here’s a look at the grid of this character in lopoligon mode.
I understand what that part is done Retopology. Some parts were optimized using decimation master. But I want to hear how you’re doing.
Joseph. Just finished Module 8 with Paul Gaboury. Mastering ZBrush. At question time we were able to solve one of my problems. Making a frames 45 degree corner BUT we were not able to find your information.
I had bookmarked some stuff you had done but it just takes me to the new ZBrush docs but is not there anyway.
I have searched the internet high and low, but the information you put out seems to be gone.
Do you remember doing something like this were you showed how to make architectural details, A fireplace i think it might have been and some wall cornice?
Please put out this information again.
Thank you so much.
Oh wow
Paul must have fixed that one super quick as now when i look its back again. what a wonderful day. heres the link to the info i ask about
http://docs.pixologic.com/user-guide/tips-tricks/joseph-drust/crown-molding/
Love the Detail Joseph,very well done!
I absolutely love everything you have done/posted…the hard surfaces are just fantastic…the sculpting and models superbe…my congrats
hello first of all absolutely awesome pieces displayed here, love the little plane and the insects very much.
I do also have a little request.
I viewed the summit videos of you and recently was once again reminded by the little plane shown in this thread that you used a specific background in keyshot and wondered if it is somewhere available or if you would be willing to share it.
Im speaking of this backplate used in this render…
http://www.zbrushcentral.com/attachment.php?attachmentid=437625
would be pretty sweet of you
cheers Ben