3D Portrait of Jose Rizal.
I created this model for studying skin shading and rendering and other techniques used for cinematic models. I am a game-artist by profession and I just thought I’d give it a try.
There are still so many things I would like to tweak and refine but I just couldn’t work on it forever so for now I’m calling this done.
It was a very good experience and I did learn a Ton!
I used Zbrush, Maya, Photoshop, and Arnold for rendering.