a very quick one day sculpt to test some interesting methods. the final render was rendered in marmoset toolbag! as a high poly 3 mil poly model, with vertex paint. It handled it well, increased sharpness on the camera to give it that added edge to the pencil like lines of the poly paint.
second render is keyshot.
i guess everyone has to make either a joker, hulk or bruce lee, to truly be a 3d artist.
No process gifs this time, i just wanted to quickly sculpt it out. Will continue them on the next piece.
original concept by Evgeny Yurichev