ZBrushCentral

John Malkovich realistic likeness project

I wanted to create a realistic CG actor and John Malkovich has a unique look that inspired me to do this portrait. I chose him because he is charismatic and different .
For this project basically I did the sculpt in Zbrush, the textures in Mari and render in 3ds Max.
I also wanted to try the new alshaders materials and I am happy with them.
I hope you like, comments are crits are welcome.

Attachments

luis-yrisarry-labadia-white-perspectiveok1.jpg

luis-yrisarry-labadia-white-front-okcolor.jpg

luis-yrisarry-labadia-johnm-side.jpg

luis-yrisarry-labadia-jm-19-ok.jpg

luis-yrisarry-labadia-johnm-top-final.jpg

luis-yrisarry-labadia-jm-drama.jpg

nice!

Nicve but you missing the big two lines between each eyebrow

https://upload.wikimedia.org/wikipedia/commons/thumb/9/9d/John_Malkovich_KVIFF_2.jpg/800px-John_Malkovich_KVIFF_2.jpg

Thanks izhutoo for your support. Scote you are right, I did sculpt those lines but somehow displacement maps did not show them on render. I guess I need to tweak the displacement map to work.
Thanks for your comment