ZBrushCentral

Joe_portrait

This is a portrait that I spent less than two weeks to complete, model and guide curves are done in ZBrush, all the hair is done in Yeti for maya, and rendering in vray. Thank you all

Attachments

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Joe_model-1.jpg

Joe_model-2.jpg

Joe_model-3.jpg

maya.jpg

nice and clean,

I see likeness quickly. But you miss the jaw of the actor here. The chin and the jaw for me need more work.

Not bad!