ZBrushCentral

Jesse Sandifer's Sketchbook

Hi jesse, the girl is coming along nicely haven’t seen here before oops. Good luck in the challenge.

mestophales: check that link I put up. It’s in there somewhere.

hosch: thanks man! Yeah, hard work is an understatement. :slight_smile: Lots of motivation. So many great artists out there in the world to look up to. Oh, and my pleasure on the lessons - it’s fun to help…

mutte696: thanks dude. I wish the girl’s face wasn’t so wide but I’m having to match an existing face. Once I finish, I’ll try to post more pics.

Here’s more of the challenge stuff - worked on the head for a little bit longer:

cghub_face01.jpg

Ok, a bit more done today over lunch. Worked on getting some detail laid in, particularly around the mouth. Man, this is fun!

Plans are to continue detailing the head to spark the personality and then carry onward with the rest of the body. Need to lay in armor forms so I know which parts of the skin will be visible…the to-do list is growing…

cghub_progress03a.jpg

Attachments

cghub_progress03b.jpg

cghub_progress03c.jpg

As I said on CGHub – great start. Youre pretty fast, whew! I like the way you did all the wrinkles around the mouth/nose. Cant wait to see the next update.
Good luck!

More face work today. Gonna add the stitches to the cranium next and then move on to the rest of the body work and assembling armor…

cghub_progress04.jpg

My gosh - so many accessories to model up! :slight_smile: Still working on getting all the other pieces like the spikes, weapons, chainmail, clothbits, etc. I’m anxious to get into sculpting mode but I know this phase is important with getting all the pieces laid out. I’m going to sculpt him out first and then do the pose I think. Now, if I can just find more time…

A quick screengrab of that lady I’ve been cranking on at work. Here she is in a medical scrubs shirt. :slight_smile:

amy_scrubs.jpg

Hey Jesse,

Been following your posts…and been loving the work, but it finally popped out at me…I’m not sure about her neck…it looks a little odd? Like it bends in too much down where the neck meets the collar? (However, this may be a moot point depending on what you’re using for reference)

It also may be the lighting but the left (our left) cheek and lips seem a touch flat.

I do like the colors and the painterly approach. Also, love the fact that she’s an everyday woman. Also really like the determined look on her face.

Keep it up.

Something I made quickly here at work for a free art test (don’t you just love those?):

max/vray render

cowrender.jpg

Attachments

cowfront.jpg

cowangle.jpg

cowside.jpg

In my experience, it is the “clients” that pay the least that are the most demanding and least appreciative - when they start talking about “ownership” is when I normally tune them out - its their project, not mine - I am just the delivery method - would rather work on my own projects in most cases …

hey hosch - love your last statement there. I’d much rather work on my own projects too. Can’t help but feel abused with the free stuff…

Hey - been working on the torso stuff…still have more work to do but I thought it’d be good to show where I’m at. Lots of things on the torso begging for detail! :+1: More to come…

Attachments

Looking Good

really great work, i love your priest, excellent job capturing the clothing detail, for a sec i thought it was speed sculpt, hah!

yeah! man…great!!! excelent models…and nice work whint the cghub contest

You’ve got a really attractive style, your cow is adorable would love to see him in a short film. :slight_smile:

Here’s what I worked on for the May video of Monthly ZBrush Training (if interested in signing up, just go to my ZBrush Training page and see all the info there)

Rough blocking from a very crude zsphere/zsketch mesh - approx 95 min. Still very rough but there’s something coming through! Hands and feet haven’t been touched yet and the legs were barely worked over at this point.

alienman_blocking2.jpg

Attachments

alienman_blocking1.jpg

Here’s the 3 min sample from the original 95 min 1024x460 video:

//youtu.be/Uh37IeehtR0

Latest progress on my cghub challenge entry. Pretty much just been focusing on the torso, shoulder armor, and straps at this point. Hope I can finish this thing on time!

Attachments

cghub_progress07b.jpg

The latest MZT video is done! I go into how to approach blocking in hands and feet. Also we discuss some things on how to make them believable but still unique to the character. Then it all gets wrapped up with some overall design adjustment. Check out the sample to get a glimpse. If interested, sign up at the link on my signature. :slight_smile:

//youtu.be/oUh9mRhu080