This is my first time posting on zbrush central I am a huge fan of all the amazing artist on this site!
- This character has two 2K Diffuse, Normal & Spec maps & 1 Alpha map. (One for the face for in game close ups & the other for the body.)
- Verts 10442
- Tris 20399
Zbrush is my powerhorse for 90% of the sculpting & texturing, I also used Maya, Xnormal & Photoshop. Real time rendering achieved with Marmoset Toolbag.