ZBrushCentral

Jason Martin - Sketchbook

I was a big fan of the grunt model in mass effect 2, even not knowing of this thread, that model still stood out to me in the game.

I got a question though, about this:

You get your maps from zbrush and then texture? What maps are you getting from zbrush? And what are you texturing in max? Your quote makes me think that you render out like displacement, cavity and normal maps from zbrush. Then you paint the colors in max on the low poly model, is that correct? And if so, why not paint the color and texture in zbrush itself?

And do you ever bake down any matcap material to the texture and export that? Or bake down any lighting from anything?

rygoody - I generate displacement, normal and sometimes cavity maps. I use Photoshop for my texture painting. I prefer PS because of its layer system and I find it easier and faster to photosource as well. I dont do much polypainting at the moment but that may change over time. I generally dont bake any lighting out of Zbrush either.

Finally took some time between renders at work to hit up an afternoon speed sculpt. Had Halloween on the brain, hope you enjoy the sketch.

![Frank2.jpg|611x1036](upload://AfYJmt4gKhQ9eTl5QtP75To2bT9.jpeg)

dig it. hehe. nice work as always.

Cool thread! :+1:small_orange_diamond:+1:

nice sculpt, the unleash pain trailers on your page is some of the coolest stuff ive ever seen.

Haha awesome jason!! :slight_smile:

Cool to see some Halloween stuff here. :slight_smile: Great modeling job!
Too bad that there`s no Halloween contest here this year.

Hehe nice one, keep em coming.

Thought I would share with the community some of the characters Ive done lately over at Blur. I also had the chance to go back and re-render some of my previous characters at much higher resolutions, feel free to check them out on my site. Cheers :smiley:

*edit - took images down and moved them to new thread located here:

Jason Martin, 2010 production workGuard.jpgGuardHeadComp.jpgGuard_Zbrush_Comp.jpgDarthVader2.jpgVaderCloseUP.jpgVader_Zbrush_Comp.jpgChompy.jpg

Attachments

Guard.jpg

GuardHeadComp.jpg

Guard_Zbrush_Comp.jpg

DarthVader2.jpg

Vader_Zbrush_Comp.jpg

Chompy.jpg

It’s Blur invasion, guys you know that you rocks lol.
:+1: :+1: :+1:

Great works Jason!

There are great! Nice and clean. :+1:

MX

yeah, coolstuff,
you did work for every single videogame i played the last year
and every Game was a masterpiece :wink:
great sculpts, great design
i hope someday i’ll become that good :slight_smile:

i 'm big fun os blur studios works ! Man amazing models congrats for the work

great work…i saw that guard in the batman trailer…

Awesome !!! thank you for sharing mate !!! Very inspirational

Very very nice! Congrats! :+1:

mind blowing character!!
woowww too much awesomeness I’m just dazed:grimacing:
Keep up the grrrreeeaaaatt work man!
5*****


http://www.zbrushcentral.com/showthread.php?p=774018#post774018
http://minastris.cgsociety.org/gallery
Also available on freelance

models, textures, renders ,… all are stunningly done!