ZBrushCentral

JarHead

Old work (2005), lowpoly mesh made in silo1, then ZB2 and rendered with Brazil in max 5, (This image was re-rendered past year in VRay, so is an update).

This was my first work in ZB , very low polycount (it was made in a Athlon with 256 mb RAM) and Brazil (wich doesn’t have displacement by render in these times: Swap disk before render lasted at least one hour :P) Practicily no post-process but glow. I will post a wire soon

I still like the poor bastard. Hope you too

2008-04-04_jarhead.jpg

nice. :+1:

how did you make the skin shader? is it the fast SSS von Vray or the translucent in the Vray Mtl ?
It is so hard to make a good shader in Vray for skin. do you have some tutorials?
or tell me your settings :smiley:

thanks!

thanks for you comment. Here is the setting of the vray material (i’m not quite sure it is a ‘good shader’ :stuck_out_tongue: )

2008-04-04_jarhead_vray_mat.jpg

Attachments

2008-04-04_jarhead_wire.jpg

ups, duplicate message (erased now)