Japanse Girl

Hi everyone here is my real time character from my last personal project! The main objective of this project was to increase my ability in real time!
Hair was the hardest part for me, textures were made from Xgen, and card placement was using maya, using some deformation modifiers, for a less destructive workflow!
The skin texture was totally hand painting on substance painter !, I could have used some projection on the mari of some texturingxyz albedo, but I opted for the hand painting, to develop this artistic side, the same goes for the detailing of the skin, it was all done in zbrush!
Hope you like it! Any questions or suggestions, just leave in the comments below, i will try to answer as soon as possible!!