ZBrushCentral

Jakub Chechelski - sketchbook

Mads Mikkelsen likeness study :slight_smile:

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My project for class with Adam Skutt. First time brought my model to real-time :slight_smile:

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Side1.jpg
Side2.jpg

Bust that I have worked on recenetly. Wanted to try a workflow for cinematic characters. Used Zbrush/Mari/Maya/Substance Painter and rendered in Vray.

Workflow and all info you need regarding the export of your Substance Painter textures to Vray - https://www.youtube.com/watch?v=beCoMJ3k9x0&

Very useful informations about hair workflows, I know it is in PT, but you can easily follow that - https://www.youtube.com/watch?v=diK0bsg-8Y8

rX181AD.jpg
c7fLyUF.jpg
XiOMtjJ.jpg

Here are some breakdown shots that you might find useful regarding the skin.

fDQQQ14.jpg
Ogljb4k.jpg
oI5Dd7S.jpg

5I2hwJD.jpg

Attachments

c7fLyUF.jpg

rX181AD.jpg

XiOMtjJ.jpg

fDQQQ14.jpg

Ogljb4k.jpg

5I2hwJD.jpg

Shes a pretty cool design! Great project!

Thank you Takai!

she looks great … great job .

Awesome

Had a few busy days, so decided to refresh my anatomy knowledge in the meantime, with Micheal Phelps :slight_smile:

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Render5.jpg

Attachments

Render2.jpg

Render1.jpg

Render3.jpg

Render4.jpg

Render5.jpg

Gratulację. Great sculpts!

Great job Jakub! Congrats on the top row!!

Yeah…really great job! Congrats for top row! :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

Congrats Jakub.Well deserved top row.Keep rocking my friend.:wink:

Looks great!!!

good job:D

Thanks for including your shader breakdown for the female character - everyone seems to handle vray’s sss2 shader differently so it’s cool to see your maps alongside your settings.
Congrats on top row :slight_smile:

Congrats, looks great :slight_smile:

Beautiful sculpts and renders!

    [*=left]Awesome work! [*=left]

Nice Micheal Phelps model.

Thanks for all the kind words guys!