Mads Mikkelsen likeness study
Mads Mikkelsen likeness study
My project for class with Adam Skutt. First time brought my model to real-time
Bust that I have worked on recenetly. Wanted to try a workflow for cinematic characters. Used Zbrush/Mari/Maya/Substance Painter and rendered in Vray.
Workflow and all info you need regarding the export of your Substance Painter textures to Vray - https://www.youtube.com/watch?v=beCoMJ3k9x0&
Very useful informations about hair workflows, I know it is in PT, but you can easily follow that - https://www.youtube.com/watch?v=diK0bsg-8Y8
Here are some breakdown shots that you might find useful regarding the skin.
Shes a pretty cool design! Great project!
Thank you Takai!
she looks great … great job .
Awesome
Had a few busy days, so decided to refresh my anatomy knowledge in the meantime, with Micheal Phelps
Gratulację. Great sculpts!
Great job Jakub! Congrats on the top row!!
Yeah…really great job! Congrats for top row! small_orange_diamondsmall_orange_diamondsmall_orange_diamondsmall_orange_diamond
Congrats Jakub.Well deserved top row.Keep rocking my friend.
Looks great!!!
good job:D
Thanks for including your shader breakdown for the female character - everyone seems to handle vray’s sss2 shader differently so it’s cool to see your maps alongside your settings.
Congrats on top row
Congrats, looks great
Beautiful sculpts and renders!
Nice Micheal Phelps model.
Thanks for all the kind words guys!