ZBrushCentral

Jaggies when posing with rig

When I try to pose such as an arm or leg or any smooth round figure using a ZSpear rig i get the jaggies. I’ve tried using different meshes & resolutions all to no avail. What am I missing? ((I’m new to Brush)
I’ve looked thru many, many tutorials and this problem doesn’t seem to be mentioned anywhere. I’m using 4R7 P3 on Mac OS 10.10.4

Attachments

Jaggies.jpg

Try making sure the rig is completely inside the model and not sticking out at all. Try scaling down the size of the joints. If you notice there are parts of the rig sticking out. The rig doesn’t have to be that close to the wall of the model to work properly. If I recall correctly they can cause issues if they stick out at all but it’s been a while since I’ve worked with Zsphere rigs.

The most likely explanation is the density of the model is too high. ZSphere rigs only work well with quite low poly meshes.

Yep, reducing the polys worked. In short I now sculpt rough shape in dynamesh --> then convert with ZRemesher set to lowest polys–> The Divide that up to 3 or 4 SDvs so I can sculpt detail, --> then drop down to lowest res and pose using ZSpear rig. Works Good. Thanks