I’m trying to project a texture onto a mesh… from an imported image laying at the background of the canvas…
Whenever I try to project the texture onto my tool, using the Zproject brush, it doesn’t grab the coordinates I set up with the transpose tool…
It paints whatever is directly underneath my tool, in this case I have several subtools, so it paints a weird transparency effect onto the surface of my tool… (paints the silhouette of the eyes and teeth etc. which are below the surface)
From what I’ve watched in several tutorials explaining Zproject, I should pick up the Zproject brush, switch to “Move” to place one transpose line end on the portion of the image I want on my mesh… and the other end on the point I want to paint on my mesh… then switch back to “Draw” and paint the texture right? That’s what I’m doing and it keeps painting whatever is directly beneath my tool surface…
Has the functionality Zproject brush been changed in Zbrush 3.5 R3 or something?
