Hi guys,
I’ve got a few questions about using dynamesh and wondered if anyone could drop some knowledge and help me out.
I’m currently trying out of few of the workflow ideas that Mike Jensen covers in hard surface sculpting techniques 2. I’ve used
retopology to extract from a concept mesh, creased edges and subdivided. I’ve then converted a 2.5 mil poly with subdiv
levels to dynamesh, so I can use slice curves etc. But even at 1024 resolution the highest polycount I can get on the dynamesh
is 50k. I was wondering if anyone knew how zbrush determines how many polys it creates based on dynamesh resolution, or if theres some kind of setting that can be changed.
Thanks very much
Toby