I’m having an issue that I havent been able to find a solution to concerning Noisemaker. I have a model with its UV’s laid out in a strip, from 0 to 1 with the seam edges snapped exactly to 0 and exactly to 1. In Noisemaker when I apply an alpha or the noiseplug defaults to the mesh, there is a very visible seam where the UV seam is. The pattern does not fully tile across the UV seam, even though the UV’s are laid out to tile correctly.
Any ideas or tips? Thanks!
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