I have a model that is slightly asymmetrical, yet I want to retopo it in zbrush. Is there a way to do this with the retopo brush? I tried using qremesher, but I want a greater degree of control.
95% of my model is symmetrical and would benefit from the mirrored function of the retopo brush, but I’d like to be able to turn it off toward the end to handle the last few elements that can’t be mirrored.
Any suggestions?