I am having an issue at the moment and there is hopefully an easy way around it that I am unaware of…
Where I stand is I have a low-poly game model I bought in to ZBrush, that I did detail and texture painting for in ZBrush. Now I have to re-do the UV’s due to some seam issues. I know how to transfer the textures to the new UV’s thru ZBrush so that is not the issue…
My problem is that I need to re-do the UV’s on my low-poly model. So if I change my low-poly model, I’m going to lose all the higher polygon detail that I made in ZBrush.
Is there any way that I could transfer the higher division levels from my original mesh with the original UV’s, to my new mesh with the new UV’s?
Thanks in advance!