…removes editing from higher subdiv levels ONLY.
One example: I pose a hi-res mesh, using the lowest subdiv. Often displacement (i.e. editing) of higher res vertices just doesn’t work in the
resulting pose, and I’d like to selectively erase ONLY the higher res edits
from an area, effectively leaving the higher res mesh as if it had just been
subdivided from the low res mesh with no editing
The smooth brush doesn’t work in this situation as it affects all levels of the
mesh. I’ve tried a low-res morph target, but couldn’t get that to work either.
Any ideas folks?
G.
Edit:
Another example: Repairing ‘damage’ from using ‘projection’ to try and recover high res detail after retopo’ (Always some repair work needed
in my experience).
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