Basically, here is my desire:
- Create/Modify character in Daz3D or Poser and import into ZBrush.
- Make general changes like a ridged brow and nose or large veins from the back of the skull for a particular species.
- Save those changes as a template.
- Apply those changes to a separate import using the same base figure but slightly different morphs (ie, different height, weight or physique altogether).
I’m basically creating different races of beings for a trilogy (http://www.stonesheart.com) and would like to speed up the process of importing a “template” head (or back, arm, leg and feet) and then make minor tweaks for the particular character.
Maybe this will be a feature previewed tomorrow?
D
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