Is it possible to project a cavity map from a high res to a low res model?
This is my workflow:
- setup a white 2048x2048 texture in my texture slot
- select hi-res model in lowest subdiv
- enter zmapper and capture the mesh
- select lo-res model
- enter zmapper and enter the following settings:
cavity blur: 10%, cavity intensity 50% and cavity coverage 90% - hit Create cavity map and end up with a white map
Am I doing anything wrong?
Thank you in advance for your time.
Patrick