ZBrushCentral

Is it possible to export camera and point world infomation from canvas

Hello every body, I am a new guy to Zbrush and have a simple question for zbrush. I recently create some enviroment in Zbrush. and want to do some short animation in 2d canvas. I just want to output the point world infomation and camera for Nuke. Later I can use it do some simple camera move. Is any one know how to approach this, I will be very appreciated.

ZBrush is not a 3D space that the camera moves through. It is a stage in front of a fixed camera. Objects on the canvas are moved and rotated in front of the camera rather than the camera being moved around the objects. There are no coordinates for the camera, since it is always fixed. The coordinates are for the object.

As a result, I’m not really sure how to answer your question.

You COULD view your object’s coordinate info by leaving Edit mode and pressing W to turn on the gyro in Move mode. Now look at the Transform>Info window. The XYZ sliders will be giving the coordinates of the object’s geometric center. Press E for Scale mode and the sliders change to show the object’s scale info in pixols. Press R for Rotate and the sliders will show the object’s orientation.

If you set up a TimeLine animation in ZBrush you can export a MDD format file, if that is any use to you.

Oh thanks very much, I will try it soon!!.