So, heres the thing. Im trying to model some hard surface thing, and Ive encountered this problem: when I try to use some of Deformation palette tool, it works not as I want it to do, because of a pivot point. If i try to press "Set pivot point", my gun part moves to the center of canvas, thus making impossible modeling using reference image, but pivot point sets itself correctly. So its like a choise: or model, using ref. image, but with broken deformation tools, or with normal def.tools, but without help from a ref. image.
HOW TO move a pivot point to piece of model, not vice versa?
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