There’s a hand tutorial here on ZBC that shows this. No weird intersections. No bizarre overlaps.
Sorry, but that method’s results are not as good as what I need.
There’s a hand tutorial here on ZBC that shows this. No weird intersections. No bizarre overlaps.
Sorry, but that method’s results are not as good as what I need.
Another great addition…
You guys are crazy… I love it !!!
one question . Where can I get that Music and all the others u guys have used in your preview Videos ?
The link for the demo is not working tried three different browsers and no go.
Please fix thanks.
burchigb - yeah I was not able to see on mozilla firefox and I had to open it with explorer and it worked for me.
Wow I am speechless. Zbrush Freaking ROCKS
That looks like it could be useful. I’d have to try it out first before I say much more though. If its as simple as it looks I hopefully will be able to do a lot more in zbrush. It would be really cool to still be able to alter topology of the adaptive mesh, and have loop tools for this.
Are the rotational issues of zspheres addressed? It was very hard to rotate a zsphere precisely a x number of degrees. Also when switching from zspheres to adaptive skin, you coudl lose all of your sculpting work, if you added zspheres. Also do zspheres still need 2 of them to start.
Damn, just…damn. Thanks Pixo, but now I’m late for work.
Just when I think I’ve nailed ZB2 you guys come out with ZB3. Now I’ve got my head around ZB3.1 and you shoot me up with ZB3.5. I feel dizzy and disorentated . Muscle mass building on the fly!!! I just got through with an experiment trying a complex model entirely within ZB3.1. With the slight exception of having to be a little fiddley with the hands and feet the experience was entirely transparent. With the new features of ZSpheresII I’m very curious if I will need to build base meshes within other apps?
I’m SO impressed.
Gary
Preview working now.
dagoned - Yea I tried all three windows based ones and they did not work. Waited a few minutes and then it started to work.
Pixologic, Look I have to say this: Maaaannnn.
Wonderful preview of the program, now I am going to have to break out the books to study the human form, bad enough you just released PaintStop.
Cannot put that program to rest. Lots of fun to work with. Now I am going to have another soon to work with.
Like ubermensch76 stated, where do you get this music from? Well selected to say the least. Please provide the artist and name of music.
Seriously, Thanks. Cannot wait until the relase date of 3.5.
OMFG!!
How sweet to be able to define muscle as well as bone
Seems like it might also be able to define the ‘flow’ of edgeloops.
:p:p:p
EDIT: CHEERS!
looks fantastic!
seems that pixologic took a long look at things like the old metareyes plugins for 3dsmax and re created that as a muscle brush tool
awesome work!
Pixologic just came here to save us all making our job more fun and easy, just pure artistic and creative work instead of lots of technical details and styff, thank you very much guys
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Actually awesome ! I liked the fact you can build up muscles onto a structure, and deform/pose the model !
I have yet to understand if final mesh should be retopologized or not and hows the polyflow, though.
That was an amazing video! One question I have is if it will be possible to arbitrarily create holes in the mesh. For example, if sculpting a skull will you be able to create a hole between the temple and the zygomatic arch? The only thing I DIDN’T like was the music in that video.
It would also be nice to see if it can do cavities. I only saw Zadd and smooth in the video.
… just wanted to add a quick enthusiastic comment about how great this version is shaping up to be, really appreciate your efforts. Keep up the incredible work, can’t wait.
Keridan
Wow you guys keep dropping bombs.
Very cool. I’ve played with zspheres a good bit and wanted to like them since ZB2 but I’ve really never taken a project from start to finish with them. This looks like a great improvement over what I hoped they could be. Another workflow changer. You guys keep making me ask why I have all these other apps ?
Hope the retopo tools got some love in ZB 4 since that is a big factor in how useful zspheres are outside of a personal project.
Amazing!!! Zbeush 4ever!!!
Oh boy! That seems fun!
Even x-ray vision. Can’t wait to try this out.